TableTactics Itch Update10


Small updates this week pertaining to UI and bugfixes!




1/1

Happy new year!

-Fixed bugs on the snow map where assassin units would sometimes die at start to map boundaries (implemented a delay)



1/2

-Added enemy slime pack bonus! Now enemy slime units are more dangerous in packs, be careful and don’t underestimate them!



1/5

-Re-did every settings UI in the game

-Added a button to return to the campaign screen instead of only being able to return to main menu during encounters



1/7

-Fixed a bug that caused some of the player units to spawn at a different height than other units when placed on the board

-Adjusted the screen shake when dragon enters the arena on the final level


1/8

-Re-designed the unit encyclopedia and new unit unlock UI screens

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